THE MINECRAFTEDU APPLICATION UTILIZATION TO CREATE IMMERSIVE LEARNING IN EDUCATION 4.0

Authors

  • Indira Syifa Karai Handak Universitas Pendidikan Indonesia
  • Nayla Rizqiyah Universitas Pendidikan Indonesia
  • Puji Ayu Handayani Universitas Pendidikan Indonesia
  • Arfadila Arfadilaa Universitas Pendidikan Indonesia
  • Intan Permata Sari Universitas Pendidikan Indonesia

DOI:

https://doi.org/10.18592/ptk.v10i1.11802

Abstract

The exponential growth of technology has spurred innovation across a range of fields. This is also evident in the field of educational technology. A variety of studies are conducted to enhance the quality of education and foster meaningful learning. The objective of this research is to examine the potential of Minecraft as a learning tool. The methodology employed is that of a systematic literature review (SLR), which entails a library study flow designed to identify and review journals pertinent to the research topic. This process ultimately yields conclusions. The findings of the research indicate that Minecraft can be incorporated into a variety of subjects. The advantages of integrating Minecraft into learning strategies include enhanced collaboration skills, creativity, digital proficiency, peer tutoring, time management, and an immersive learning environment.   Keywords: Minecraft, Technology Development, Immersion, Quality Education

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Published

2024-06-30

How to Cite

Syifa Karai Handak, I. ., Rizqiyah, N., Ayu Handayani, P. ., Arfadilaa, A., & Permata Sari, I. . (2024). THE MINECRAFTEDU APPLICATION UTILIZATION TO CREATE IMMERSIVE LEARNING IN EDUCATION 4.0. Jurnal PTK Dan Pendidikan, 10(1), 11–19. https://doi.org/10.18592/ptk.v10i1.11802